16–18 Sept 2020
Europe/Warsaw timezone

Mesa for D3D12 Mapping Layers

16 Sept 2020, 16:05
20m
Talk (half slot) (Closed) Main Track

Description

Mesa already is host to at least one API mapping layer: Zink. Building on the success of that layer, Microsoft has partnered with Collabora to build another mapping layer as a Gallium driver in Mesa: OpenGLOn12. At the same time, Microsoft has built a small OpenCLOn12 runtime, and is re-using and improving Clover’s compiler stack, combined with the NIR to DXIL translator built for OpenGL, to provide a story for OpenCL support as well. This talk will discuss architecture, status, and future plans.

Code of Conduct Yes
GSoC, EVoC or Outreachy No

Primary author

Jesse Natalie (Microsoft)

Presentation materials

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